Thursday, 7 May 2015

Chroma Squad

   Oh how I was loving this game. It was a fantastic idea for a game and really well executed until it all went wrong, but to keep a narrative thread, I'll bring up the issue when I get to the point (it's at the end).

   So, this is basically a game where you make a Power Rangers style TV show where you are in charge of running the show and acting out the show in turn based combat. Much like many other turn based combat games it's as complicated as you want to make it and the light RPG elements of the game add extra intrigue when you're outside of the show such as what to equip on your heroes which help out one stat but drop another, y'know, basic RPG stuff.
   The combat is very much played out in the style of Power Rangers or similar shows which exist (apparently) where you fight off some easy monsters before getting on to the big villain, defeating him, then when he gets big, taking him out in your mech. It's not all that simple though, there's directors instruction to follow, like using a team finishing move on an enemy (remember when they used to join all their weapons together? Yeah? Well, like that), or defeating a certain amount of enemies or finishing in a certain amount of goes and other such things. The mech battles can be frustrating though, they're very easy but can be very time consuming where you have to play percentages and when you miss a punch that has an 88% chance of hitting 3 times in a row, it makes me wonder what the percentage chance of me smashing my monitor is about to be.


   On the plus side though, you can name everything. You studio, your team, the characters the finishing move and so on, so there's plenty of chance for personal gags there, or just blatant rip offs. You even get to hire your actors at the start to fulfil certain rolls in the team and they all add something different, so even though the RPG elements are quite light in the game, they're sill very important.
   Of course, the story goes nuts. At first your just making your own show then it goes crazy and gets real and you actually have to save the universe, and keep your audiences up. I do wonder why those camera men keep putting themselves in the way mind you. It's funny though, there's branching story lines too and the music is retro gold.
   I was loving it, until the final boss. Sigh. So, there's 3 parts of the final level, fail it and you have to go right back to the start. Bare in mind that between getting through the fights and skipping the cut scenes the first 2 sections of this take about half an hour before you get to the big final fight at which point twice now it has stopped working for me. Both times I've nearly 'done him in', but when one of my team goes down, the enemy just doesn't take it's turn and the game can't continue. So I'm stuck there, after spending all this time getting there (and nearly defeating the final boss is no quick feat either) I can't do anything. Everyone is just standing there. I've spent far too long looking around forums and such for help, but none exists. It's sad to say but even if they do patch it now I doubt I'll go back and finish it now, if there's one thing I hate in gaming actually, there's lots) it's re-doing large sections of the game. I was so happy when game overs went away for this exact reason, I play games once and rarely go back, once it's done it's done to me.

   Oh well, I'll try and get off my ramble. At least this month there has been a fantastic set of games put out on PS Plus for me to go through before the Witcher 3 comes out in a couple of weeks, it's just unfortunate that right now the term 'pissed off' doesn't even cut it to describe my mood. 15 damn hours I'd played that game for and I wish I could recommend it, I was going to...

   Additional. I've calmed down now considerably. Chroma Squad is a really good game, and assuming it's fixed within the next few days I'd recommend it to anyone, it was great until that point. I may finish it yet, but I'll give it a few days first. I don't like to run indie development teams in o the ground when I know bugs will always appear after a game launches, but with just a small team it's hard to keep up with the corrections, I'm just annoyed it's affected me when many others seem to have finished the game no problem.

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