Tuesday, 15 March 2016

12 weeks, 12 games, year 3, weeks 9 & 10

   Yes, a twoffer. I was playing a game that took over a week and the last time I split one game over 2 weeks (see last year and Wolfenstein the new order) I barely had anything to say in the second week, so I figured better to leave it a week and do it all in one. And that game is...

Far Cry Primal



    I already have good vibes towards far cry games, as 3 and 4 were some of my favourite shooters of the last few years (though I feel 2 is shockingly overrated as the road corner outposts re spawn enemies as soon as you turn your back) so I had mixed feelings going in here. On one hand, I knew Far Cry was always good, on the other, doing something different could be a mistake (no, I never played Blood Dragon), but, on the third hand, as I've been talking a lot about during these 10 weeks, I'm getting pretty fed up of the same games over and over and over and over (continue for another 50 lines) again, so it is refreshing to see a different take on a well established game, even if it is a risk. In my eyes, it paid off, I loved it.
   Obviously I feel Far Cry is a good basis to start a spin off on, as they've always been fantastic to play and really invented (or at least perfected) the free roaming FPS. I also appreciate how they've not gone to the oh so overdone Dinosaur route and have stuck to cavemen, sabre tooth Tigers (not involving Tommy Oliver), Mammoths, Beavers and so on. All the classic Far cry exploring, side quests, forts, question marks (?), levelling up, weapon upgrading and so forth are all there to give the feeling of a far cry game while the game play is quite the opposite. No shooting, of course, but the bow and arrow remains, although without many of the bells and whistles (and scopes) that it had been appearing with in recent Far Crys. The bow and arrow works well though along with it's melee focused new friends of the spear and the club (though you can throw them). Of course there is a (questionable) excuse to include grenades in the form of 'bee bombs' (essentially throwing a bee hive), 'beserker bomb'(a poison bomb that turns enemies against each other) and a 'fire bomb' (not sure how cave men made them), plus 'not shurikens' in the form of 'throwing shards' (throw sharp bits of rock) and beserker shard (pretty much the same as the beserker bomb). They're the weapons you're handed, add to that your tamed beast of choice and you're all set to take on the land of killer animals and feuding clans. The plot is very week, there isn't really a story beyond having to take out your 2 rival tribes. There isn't an ending to go with it either, just millions of quests of plenty of different variety to do, but I figured beating the leaders of both rival tribes is essentially it.
   I would definitely recommend this one, especially if like me you like far cry and also, if like me, you're itching for something different. There is another AAA cave man game in 'Wild' coming out later this year but Far Cry beat it out the traps, and comes with a name attachment that I personally trust in. There could be hundred of hours in this if you want me to be, but I had defeated the enemy tribes and completed all the big side quests in about 25 (while also spending time getting specific animal pelts and types of wood (not as boring as it sounds)).

   I've started Bro force, but if I write about that now not only will I be a hypocrite (in my own eyes at least) but I'll also have nothing to write about next week

Completed

Transformers: Devastation
Unmechanical
Pneuma
Killzone: Shadow Fall
Killer Instinct
Teslagrad
Defy Gravity
Cibele
Oxenfree
Out There Somewhere
Breath of Death VII
WWE 2K16
Gears of War 3
The Deed
Her Story
Gauntlet
Xcom 2
Woolfe - The red hood diaries
Firewatch
Saturday Morning RPG
Far Cry Primal

Underway

Xeodrifter
Broforce

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