Remember how good we all used to think this looked? Okay, at the time way back in the year 2000 (just watched the whole music video for 'disco 2000' to try and find a gag reference, alas, none were found) it was a beautiful game, and maybe not as big of a leap forward as the original GT (graphically), but it still improved on it. So what makes this the better game? For me, it's the fact that there was over 3 times more cars (about 650 cars in total) including some classy second hand numbers, and for winning nearly every tournament, you'd win a car as well as some dosh, that didn't happen much in the first one!
Playing a more recent gran turismo (I haven't played GT6 from last year mind you, so this is going to be based on GT5) makes you see, that while all the touches have been don, and a lot of depth added in to the game, such as way more cars, more tracks, more fantastic graphics, more variety in tournaments and so on, the AI is still the same as it always was. The problem there is that it never was very good. When coming up on a corner when you were in last place, seeing as all the AI cars would follow the exact same racing line, then you could just ride the curve of the opposing cars and sail in front without having to worry about breaking. This wasn't the end pf the world on the psone, but more recently, it's just not been good enough.
Anyway, I'm not supposed to be moaning about gt5, but rather hyping GT2. It had what seemed like a good soundtrack when I was 12, though looking at what it had now, maybe it wasn't. Of course, you could also use the memory card to challenge your friends to use their best car against yours, as well as swapping cars with each other (just like Pokemon (gotta catch all the cars)).
24. Halo 4
Controversial, but i for one thought it was the best one. Okay, so i never played combat evolved (the first one (though i did play anniversary, but couldn't get in to it)) but I've played all of the other core games in the series (basically, no Halo wars or Spartan Assault) and i genuinely thought this was the best one. I'm not going to claim it had the best story, let's face it, the plot of every Halo is nuts, but it did have the best gameplay, and a new enemy at last! Yes, the promeatheans were a tough bunch of bastards to take out, but it made a nice change from fighting the same 4 or 5 covenant types over and over, with maybe 1 level of flood if you were lucky.
The shooting was much more crisp and less loose than the other ones seemed, as if they were all a bit of a frolic before, but this one seemed to get more down to brass tax and cut out the dumbness that had been a major part of the others (sorry Bungie). I'm not saying that every FPS has to be some serious army type thing, but I would like it to feel as if I'm actually killing something, not jumping around doing random shit.
So, the story is you're awoken after putting your self in to stasis by Cortana (not the G Man) to save the ship that you're on from being taken over by the Covenant an crashing in to a planet. However, you crash on this planet filled with prometheans (the 3rd enemy mentioned earlier and nothing to do with the awful film of a similar name). Anyway, they team up with the covenant (can't remember why now) while you try to get rescued, all while Cortana (your sexy computer helper buddy) goes crazy because she's getting old (she didn't at any point ask to sit alone in her local pub reading a paper though). Before long, as always with Halo, there's deception, twists and turns and stupidly named artifacts that you're supposed to take seriously (the composer? give me a break). Needless to say, Master Chief saves the Earth (yep, they get back there eventually) and has the last laugh..
The highly beloved multiplyaer returns, even though I never really got in to it on any Halo game (ODST was the best one because it was Halo 3 online with all the map packs included), but locally i enjoy it from time to time. It also had episodic DLC extras as well, but apparently most of them were pretty poor, and i played the first one and it was pretty average, plus, you couldn't play anything but the most recent one (at the time) in co-op.
23. Tomb Raider (2013)
Okay, so this game was mentioned in a previous blog post, but it was mentioned for being so good, so it should be no surprise that it appears on this list. I could never get in to the original Tomb raider games back in the Psone days, in fact, the only 2 bits I can remember are the bear pit which I kept falling in to, and the pool at her mansion (though that may be due to spaced). After I hadn't really played much of these, it seemed like a crazy idea to try and play Underworld of Chronicles (I was pretty tempted to give anniversary a shot, but I never did). So this left me in a position where a reboot was a great opportunity for me to jump in to such a well renowned game series and remove the memories of Angelina Jolie as Lara Croft (though those film's did have Chris Barrie in them them!).
So a young Lara Croft is off on her first expedition, and pushes her weight around to make the crew go in to 'the dragons triangle' (like the Bermuda triangle), and funnily enough they crash (No doubt she's used to getting her way what with being rich, if I were Lara I wouldn't be off exploring, just living lavishly), but lucky for them, they happen to crash at the exact place that they were heading to anyway. As you go through the story, Lara goes through some horrific events like swimming in a pool of blood, getting stabbed, chased by a wolf, seeing friends killed and having to kill a guy for the first time (even though she's distraught, luckily enough, she calms down enough in 30 seconds for you to be able to mow down a whole village with her). The mystic story all culminates in stopping a ritual, with Lara fittingly using the classic double pistols to save the day right at the end (obviously she didn't realise she could've used to pistols before, does twice the damage, yeah?).
It is the horrors you see through Lara that makes it so good, in potentially one of the best written characters in gaming history, as you follow her journey from noob to badass. It is a shame then, that all the others characters seem somewhat empty by comparison, but maybe that's just because Lara's written so well that nothing can match up. Gameplay's pretty good too of course, with some sneaking, fighting an jumping around, all the stuff you would expect really, but that too is done really well. The less said about the multiplayer the better, but it certainly was included on the disc (sadly (actually, it wasn't as awful as people made out, just dull really)). This is about the Journey of one character discovering herself though, and that's what it should be remember for.
22. Metal Gear Solid 2
Sitting atop my lifetime pile of shame (in gaming anyway) is the first Metal Gear solid. I never finished it, I got it at rental, didn't pick up the night vision goggles and couldn't get out of the cave full of wolves. Worst of all, it's downloaded on my PS3, not 3 feet from where I'm writing this, but I know that I'll never play it. What I did play however, was metal gear solid 2.
I still not sure what that that story was about, it was crazy. Something along the times of you go on to the big shell facility to rescue hostages, but it turns out that there's more going on, you have to stop the son's of liberty as Raiden (urgh) and fight off a bunch of metal gears whilst trying to figure what the ending is about when you can't tell what's really in the game and what isn't. Still. at least the idiot (Raiden) recognises Snake towards the end (took him long enough).
So this game is more about the gameplay rather that the crazy story, there there are definitely some funny moments. It's greatly satisfying to get through an area without being spotted by anyone, especially if you'd done it in a cardboard box. There was the possibility to get all the dog tags too, although i never seemed to be able to, some of them just wouldn't seem to give them up, and why you could prise them from their cold , dead necks once you'd killed them is beyond me. Now we've all just got to wait and see if Metal Gear 5 (coming this year) will be another good instalment (as Metal Gear 4 was) in the series.
21. Super Mario Galaxy
There's a lot of complaint that Nintendo don't come up with new IP's, but Mario Galaxy is the exact reason that they don't need to. This needn't have been a Mario game, it isn't like any other that went before it, but they knew that sticking Mario in the title would make it sell ten fold on what it would have done otherwise, and we should all be glad they did, because this was a great game.
Okay, so it's your classic 3d platforming, with all the usual kind of Mario powerups, and you still collect stars (lumas technically, but close enough), but these could have been other things none Mario related, but it is, so they are. Basically, what's new here is the planetoid style levels. The levels take place on differing sizes (and shapes) of planetoids, some on one big one, some on many small ones and so on. It brings some very fresh ideas to platforming, like having to jump between small planetoids, using their gravity to get across a part of a level, or being chased around a small planetoid by a boss, or having to go around a more flat world to find something on the one side to match to the other, loads of different things really.
Of course, it was such a good idea that Sonic Team decided to rip it off (and not very well, despite what some may say), but that should be taken as a compliment really. As for the sequel, i thought it was pretty disappointing, it just seemed to have the worlds longest tutorial as every level seemed to introduce to some new power that you would only ever see once again (There wasn't even Cat-Power in it!). This should not take away from the great innovation that this game was though, because it showed that platforming is a long way from over, and there's still plenty of ideas left to explore.