Before we begin I'd like to add the following warning going in. This list will only include games that I have played, and so won't include any games from certain systems I did not own, therefore, here is the list of systems I have owned, and thus what you can expect games to come from (chronologically no less)!
Master system, Mega drive, Saturn, Gameboy colour, ps1, Ps 2, Xbox, Xbox 360, Ds, Wii, Ps3, Wii U, Vita, Xbox one, and of course, varying home computers, though none of them ever powerful enough to play the biggest releases of the time, and mobile phones as well (as if anything off that would be included!)
Additionally, on top of this, there is some kind of order, with the very best towards the top end, and the not so very best nearer this top end, but there's no specific order, so whatever comes in at number 1 is no better than say, whatever comes in at 10, but would be better than what's in say, 30. Okay, got that?
50. Disney's Aladdin (Mega Drive)
I understand this game was also released on SNES, but also that they were totally different games, so this is just thoughts on the Mega Drive version and should not be reflective of the SNES version. (BTW, what a terrible name for a console 'mega drive' is, genesis is way better, but as a Brit, I'll defend to the grave the fact that it is should be called Mega Drive').
Back in the good old days of platforming, there were plenty of greats, I could have done a top some number of 2D platformers (and might), and this would be near the top. It was tough, hell, most games were back in the early 90's, but this had more of a challenge element, rather than making you feel the game was crewing you over like some others did. I was more used to mascot platformers, so weapons in platformers, and not being to defeat an enemy by jumping on his head were new to me, but made my enjoyment so much better.
It had all the classic platforming tropes of course, like springs (done in it's own way), collectible fruit (which you could throw! But not fire out of a rocket launcher, more on that later), bosses an of course platforms. As a movie tie in, you could be forgiven to assume it would be bad, but movie tie In's weren't always treated with as much disdain (not that some weren't, Home alone anyone?).
49. Lego Star Wars 2
As the second in the series you can't really say that it introduced the Lego series or style to the world, but for me it made it all the more better, as it was something I could relate to rather than just playing through a story I didn't care about (actively hated in fact) from the first one, despite it being a good game in it's own right.
The Lego series still continues to this day, with IP's coming from everywhere, desperate to get in on some Lego action, and even a story created on their own, but for me I got tired of this game series years ago now, as it just feels like more of the same, no matter how many versions I try, but this isn't to take away from the original franchise that made the so popular.
If you're not familiar with the Lego gameplay (as if there's anyone), you go around solving puzzles by changing to different characters with different skills, while smashing items to collect bits of Lego, and rebuild things, whilst also having to defeat the enemy horde. You can also play it 2 player. Okay, I made it sound Kinda lame there, but in Lego Star wars 2 it was still new, and a great franchise to do it with, including loads of locations, some great set pieces from the movies to use, and more characters than you could shake a stick, covered in one of those things that Jabba has in a jar, at. If only this was the first game and not the second!
48. Peggle
A simple puzzler, destroying red pegs with plenty of games having come before it that could be compared to it (i won't list them all, or at all).. What's different? I'm not sure really, maybe it just came at the exact right time, or it may be the great experience i had playing it. It had a great mutiplayer element to it, local and online, and such a great amount of different challenges, with widely varying types of levels, as well as different characters to try out, with some being better at certain levels over others.
I have recently been playing Peggle 2 (as recently as last night in fact), and it is still great fun to play, it is very similar to the first though, but that's not a bad thing. That's the kind of thing that makes Peggle great, it's hard to get bored of, permanently at least, you might overplay it and get annoyed by it, but give it a couple of weeks and you'll go and get yourself stuck playing it again, without having lost a step.
Just to cover what it is, put simply, you aim and fire balls at pegs across the board, attempting to clear all the red ones, with special pegs (green gives you your special power, purple bonus points) and different ways of getting extra balls. On multiplayer, there's 2 game modes, which are different. One mode, you all have separate boards, and play at the same time, basically, it all falls down to 2-4 different people playing peggle by themselves, but also against others, trying to get the highest scores, and it's surprisingly tense (this mode exists again in Peggle 2). The other, you and on other take it in turns on the same board, to try and get the most points, and is much more of a tactical challenge, do you go for high points, or do you try and prevent your rival getting them? It's like chess (sort of).
That will be all for today and I know what you're thinking, why wouldn't I do 5 after I was so insistent on making it a round 50 in the first place. Well I'm sorry, but things have got to get done, but never fear, the list will continue.
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