Monday 25 August 2014

Strike suit zero review

   It's free on Xbox one (or Xbone if you will) on games with gold this month (although there's only a handful of days left, but it's taken a lot longer than I planned for reasons I'll explain later) and this is advice as to whether to give it a go or not.
   The answer is no. Good god this is the most outdated and boring game I've played in so long. It seems like a PS1 game (though to be fair it's got PS2 level graphics) and one of those bad copies of X-Wing vs. Tie-Fighter. Yes, it's one of those space battle games where you fly around shooting enemy spaceships and boss type bigger space ships. This need not be necessarily bad that is a space Battle game (well, that's what I thought going in) however this type of game's time is gone. It's on top a more 2D style of space battle now, Like geometry wars or Stardust. If you look back at the Mega Drive/ SNES era you may remember games like Defender and Truxton and even further back the likes of Asteroids and Galaga and I have to ask why anyone decided they needed to make this type if game 3D. I imagine it's probably got something to do with the jump to PS1 when games could start to handle 3D games, so of course everything had to be in 3D from then on (for a while anyway). Unfortunately they should have given up by now and jumped back to the 2D style like so many other great games that have arrived in the last few years but they decided to give a shot at this old type game and it was a terrible decision.



   The added hook on this game is that you can transform in to some type of Space mech and float around with the ability to shoot more missiles and better powered laser guns than when you're in normal flying around mode. What I don't understand is as it is the same ship (and as you can see from the picture above, it just looks like a mech lying forward) why when it's in mech mode would the weapons be better? It's a question to make even Michael Bay scratch his head.
   So, the story as well is not necessarily bad but told extremely slowly. Basically Earth has spread colonies across the galaxy, and these colonies got angry with Earth for trying to control them and not letting them take care of themselves (or is that from Babylon 5?), some debate was had, people got mad and war were declared. You fight on the side of Earth to take down these damn freedom fighters who want to be free, but screw 'em ay? Damn lousy colonists wanting to get their own ideas, do what we say arseholes. The story is also dragged out for ages with stops about every 10 minutes in the game for 2 or 3 minutes of talking about how enemies are coming, then after being told they're coming eventually they do. Thanks for that.
   I may not be the best person to review it as I have actually only played 3 levels of 12 in one of 2 game modes but it seemed like enough. I played the first couple of levels and it was obvious it was boring, but they were short, so I kind of thought if I did about 15 minutes every few days I could force my way through it. Then I got to level 3, and it took about an hour! I wish I could get my time back, hell, I died about 10 minutes in and had to restart back at the last checkpoint or quit and start it again later and i figured that I'd already nearly finished it so I may as well push on but I was left with egg on my face (actually, I was alone so there was no one to see my foolish error so I guess there wasn't really any egg after all).
   Never mind, I have decided not to go back to it now and I'll be happier for it (though it may irk me that I couldn't get through it). So I guess as a score probably 2/10. It got a 2 rather than a 1 or 0 (a debate whether a lowest score can actually be a 0 or if it's a 1 will be saved for another time) is that there is nothing broken with it and it works, it's just boring as all hell.

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