Sunday, 18 January 2015

Game of the Year 2014

   Last year I had GTA V, Bioshock Infinite, Tomb Raider and the eventual winner, The Last of Us on the list. 2014, as I previously mentioned, Wasn't anywhere near as good and there is no way any of these upcoming games would've won last year, let alone even be on the list. Nevertheless, there's got to be a winner (well, there hasn't, but there's gonna be), so here we go...

FORZA HORIZON 2



   It's been many years since I have enjoyed a racing game so much, you're probably talking GT2, released a mere 15 years previously (a time when I was in to cars (despite being 12), little did I know I'd be epileptic and thus unable to drive), which says a lot about how much I care really. Anyway, this was a gorgeous open world racer with a good mix of race types and cars, a nice environment and some fun side quests (are they quests in racing games?). 'Driveatars' meant that the opposition was more human and, unlike in GT2, the cars didn't just follow a pre set path, many of them took their own routes and went at the race differently. Of course, the unfortunate truth of it is that it's just a racing game, that may seem harsh but it's always going to be hard for it to stand alongside the greats. Still, give the game it's due, as far as I'm concerned it's the pinnacle of racing games.

SOUTH PARK: THE STICK OF TRUTH


 
   A game years in the making and eagerly anticipated by myself (and many others, but this is about me damn it) for a long time. It's very rare for a game, but it was hilarious, the combat was simple enough to not take you out of the light hearted nature of the game but had enough depth to keep it from being repetitive. It had a lot of nice references to old episodes so South Park fans like myself had some nice bonuses too. It looked just like the show too (though, you would expect that due to the power of the console and the crappy look of the show). It was written by Matt and Trey (one of the main reasons it took so long (also, THQ went under)) so you knew it would be good going in and it has a cohesive story (as cohesive s a South Park story ever can be anyway). The only thing I can say against it really is that it was too Short. I like a lot of meat in my RPG's, but this clocked in short of what I'd like, especially given how long it was in development.

MIDDLE EARTH: SHADOW OF MORDOR



    As I mentioned before, where did this game come from? Who brands a game after The Lord of the Rings now. I know there's the Hobbit films but there's just nowhere near the excitement around those as there was in the original trilogy. Anyway, this was a game that took the best things from Assassin's Creed and the Arkham series and melded them together fantastically. Great Combat, good stealth and of course the mind control and nemesis systems. You could get control of the enemy armies by controlling the minds of their leaders, which could turn in to great advantage on the battlefield. There was the nemesis system too where an enemy might kill you, get promoted and you'll see him again later, stronger. Alternatively they may escape, and the next time you see them they'll be damaged, and come a half dozen times he'll be horribly deformed. There were some problems though, the story was forgettable and it had Golem in it, who always annoyed me in the films. Additionally, in the first half of the game the area was all mud and looked awfully bland.

So, what's the winner. Ultimately they were all good games, but there is only one that would have made it on to the aformentioned  list, and that is... South Park, The Stick of Truth. It had to win inevitably, as I'd been looking forward to it for years, and anticipation always makes me feel like games are better, but to be fair, it definitely lived up to my hope (though that didn't work for GTA V last year).

Now, on to 12 weeks 12 weeks, 12 games year two (starting from tommorow (19/1/15)), and I've got a new aid to do it

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